From nemilya at mail.ru Wed Jan 12 04:01:42 2005 From: nemilya at mail.ru (ilya) Date: Wed Jan 12 03:57:44 2005 Subject: [Pyro-users] Robosapien Message-ID: <3612000109.20050112140142@mail.ru> Hi! Yoy hear about Robosapien? This is interesting cheap robot for game. Is it possible to use Pyro for control them? Ilya http://www.gadgetmadness.com/archives/20041122-hyper_cool_interview_with_robosapien_creator_mark_w_tiden.php http://home.comcast.net/~robosapien/pcmod.htm http://home.planet.nl/~pruim006/tips_and_tricks.htm http://www.informatik.uni-freiburg.de/~nimbro/rs/index.html From w.richert at gmx.net Sun Jan 16 12:21:21 2005 From: w.richert at gmx.net (Willi Richert) Date: Sun Jan 16 12:18:49 2005 Subject: [Pyro-users] Installing Pyro Message-ID: <200501161821.21516.w.richert@gmx.net> Hi, installing PyRo seems to be a bigger issue. I had already Player/Stage/Gazebo in their newest versions up and running. Unfortunately, PyRo only seems to work with rather old versions of them. Is that true, or did I made some mistake? Then, I installed their old versions (except Gazebo which is a real user-nightmare when it comes to installing). Unfortunately, even with Stage PyRo seems not to work. I have posted some of my problems at http://emergent.brynmawr.edu/index.cgi/PyroBugs In total, the most I've accomplished is to start Stage through PyRo. Somehow, it refuses to do so now (bug 6 in PyroBugs). The whole "We ease the use of PlayerStage/Pyro with our cool TK-Gui" is the wrong way I think. I had to change all the Simulator scripts beforehand, because the PlayerStage-paths have been hard-coded in there. Isn't there a way to simply connect PyRo to an already running PlayerStage-Setting? That would be much easier. If I have not robot hardware like Aria or the like (is that the course for bug 6?). Why isn't there an easy to setup tutorial example for PyRo? Has anybody tried the web tutorials (e.g. http://pyrorobotics.org/pyro/?page=Pyro_20Brains) on a fresh PlayerStageGazeboPyro installation? Nevertheless, of what I've seen in the PyRo examples it seems to be a great tool, especially in connection with Player/Stage --- if you manage to set them up ;-) Have fun, wr From dblank at mainline.brynmawr.edu Sun Jan 16 21:39:02 2005 From: dblank at mainline.brynmawr.edu (dblank@mainline.brynmawr.edu) Date: Sun Jan 16 21:36:25 2005 Subject: [Pyro-users] Installing Pyro In-Reply-To: <200501161821.21516.w.richert@gmx.net> Message-ID: Willi, Sorry you got off on the wrong foot! Many people discover Player/Stage by using Pyro, not the other way 'round. And, Player/Stage is only one of the simulators that we can connect onto. Our install instructions at: http://emergent.brynmawr.edu/index.cgi/PyroInstallation hopefully make it clear which versions of Player/Stage/Gazebo to use. Player/Stage is in the middle of a very large re-organization. We are getting a Pyro4 ready that will be compliant with a current version of Player/Stage/Gazebo. Some comments below. Willi Richert said: > Hi, > > installing PyRo seems to be a bigger issue. I had already Player/Stage/Gazebo > in their newest versions up and running. Unfortunately, PyRo only seems to > work with rather old versions of them. Is that true, or did I made some > mistake? "Rather old" is a bit relative! Last summer was our last major version, and we really can't adapt much more quickly than once a year. We need to remain stable throughout the school year to keep students and instructors sane. > Then, I installed their old versions (except Gazebo which is a real > user-nightmare when it comes to installing). Unfortunately, even with Stage > PyRo seems not to work. I have posted some of my problems at > http://emergent.brynmawr.edu/index.cgi/PyroBugs Gazebo does work with Pyro. You should first make sure that Gazebo works stand-alone. We'll take a look at your issues there, and make some comments. > In total, the most I've accomplished is to start Stage through PyRo. Somehow, > it refuses to do so now (bug 6 in PyroBugs). The whole "We ease the use of > PlayerStage/Pyro with our cool TK-Gui" is the wrong way I think. I had to > change all the Simulator scripts beforehand, because the PlayerStage-paths > have been hard-coded in there. Isn't there a way to simply connect PyRo to an > already running PlayerStage-Setting? That would be much easier. You can certainly by-pass the "cool TK-Gui" (which isn't really very cool as far as GUI's go). The interface is a method for which to teach robotics. You can start-up quite a few different simulations, connect onto them, and run a standard controller, all through a standardized method. The CVS version of Pyro has a dialog box that pops up and asks you for the machine name and port number of a running Stage simulation. That will work for connecting onto simulators already running, on the current machine or another. > If I have not robot hardware like Aria or the like (is that the course for bug > 6?). Why isn't there an easy to setup tutorial example for PyRo? Do you mean something other than the install pages, mentioned above? If not, feel free to start one on the wiki. > Has anybody tried the web tutorials (e.g. > http://pyrorobotics.org/pyro/?page=Pyro_20Brains) on a fresh > PlayerStageGazeboPyro installation? Yes. If you see any problems, please let us know. > Nevertheless, of what I've seen in the PyRo examples it seems to be a great > tool, especially in connection with Player/Stage --- if you manage to set > them up ;-) > > Have fun, Also, if you want to contribute bits to Pyro to help make it more useful, we surely would be willing to work with you. Thanks for the comments, and let us know if we can help in any way. -Doug > wr > _______________________________________________ > Pyro-users mailing list > Pyro-users@emergent.brynmawr.edu > http://emergent.brynmawr.edu/mailman/listinfo/pyro-users > --